Author Topic: Phantasy Star Online  (Read 67717 times)

importgamer13

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Re: Phantasy Star Online
« Reply #80 on: July 02, 2006, 11:44:26 am »
It's just...even without my Red Merge, Rafoie deals at LEAST 200 damage to the enemies that are weak to it. Razonde is barely doing 173 damage, and that's just plain not cutting it. On the upswing, I found some awesome General/Mind units last night and got to use my Ice Staff: Dagon weapon waaaaay earlier than I should have.

lol....generally,Zonde skills work best on the machine enemies,such as Epsilon,Vol Opt,Gilchic,etc...more often than not,i use stuff like Rafoie(Or,if i'm a Force,Grants) for my butt-kicking spells.

me and some pals played PSO Plus in 4 player mode last night...Lita Kino whupped ass with her Sange&Yasha and her Tsumikiri J-Sword...lol...(We had a level 13 in our group,so we were on Normal,but we beat Dark Force/Dark Falz and saw our ending pics...lol)

ROMate

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Re: Phantasy Star Online
« Reply #81 on: July 02, 2006, 09:51:14 pm »
I know Zonde works best on machines. I've been playing since the Dreamcast. The problem is that these machines don't take that much damage from it. Sinow Beats take 173 from Razonde. Sinow Golds take 200 from plain Foie, without my Red Merge to boost it. Does that seem right to you?

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importgamer13

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Re: Phantasy Star Online
« Reply #82 on: July 03, 2006, 10:32:19 am »
I know Zonde works best on machines. I've been playing since the Dreamcast. The problem is that these machines don't take that much damage from it. Sinow Beats take 173 from Razonde. Sinow Golds take 200 from plain Foie, without my Red Merge to boost it. Does that seem right to you?
Nope,doesn't seem right.In fact,it reminds me of Ultimate difficulty,where the machines hardly feel Zonde,but Foie techs damage them alot.

You'd figure,in a real life situation,that Zonde would whup the ass out of the machines,it does seem odd that Foie is hurting them more.

ROMate

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Re: Phantasy Star Online
« Reply #83 on: July 03, 2006, 11:03:02 am »
Golds have always been weak to fire, along with Canadines. Garanz is weak to Barta, which sucks because it takes FOREVER to cast.

Bravery is better than a faint heart for a man seeking to put his nose out of doors. My fate and the number of my days has already been decided.

importgamer13

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Re: Phantasy Star Online
« Reply #84 on: July 03, 2006, 03:50:10 pm »
yup,Barta does take awhile.



SPOILER ALERT!!!




I have to admit though,it's nice that they included many machine enemies for play in PSO 3- CARD Revolution.PSO 3 plays as a 3-D card battle game,and you battle across a 3-D playing field.

Both teams get to used 'attack/defense' cards such as 'Barta',' Grants','Slash' and 'Guard'

Hunters team get to equip various 'item' cards,such as DB's Shield,Double Saber and Mag.They are trying to colonize Ragol,unaware that the Principal Government is using them in a bid for power.

Arkz team get to place and control 'creature' cards on the field,such as El Rappy, Epsilon and Hildeblue.They know the Principal Government is up to no good,and are a rebel group on Ragol.They try to defeat the Principal Government,but they also try to warn the Hunters team that they're being used.

For a great tie in to PSO 1 and 2,play through PSO 3 as the Arkz and use the character Endu to fight the final boss battle,you'll learn alot more about Rico and Flowen,and how they trained Endu(kinda like how Obi-Wan trains Luke in the old Star Wars movies.)

importgamer13

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Re: Phantasy Star Online
« Reply #85 on: August 18, 2006, 09:43:00 am »
I thought PSO 3 was pretty interesting.Even though PSO 3 isn't an RPG,it does tie up the whole PSO storyline.I also liked the fact that they included some 2 player quests.
Quest 1 opens after your first ten battles or so.
Quest 2 opens after you defeat Lukeon Knight (the game's middle boss)
Quest 3 i think opens right before the final battle,or after it.

The quests are accessed in Multiplayer mode.One of the players has to play as a Hunter team character,the other player has to play as an Arkz team character.This is because all 3 quests put you up against mystery enemies who are patterned after Hunters and Arkz,in the type of cards they use.

Quests 1 and 2 feature a female newman Hunter (Hunter side) and a male human Ranger (Arkz side). You're also restricted to not using high Rank cards,same goes for your opponents.

In Quest 3,the female newman Hunter is replaced by a male android Hunter (Hunter side),and he's pretty powerful!The male human Ranger (Arkz side) is the only opponent who is in all 3 quests.In this quest you can use cards of ANY Rank,but so can your opponents!