Author Topic: SNK Fighters  (Read 29141 times)

LordRyunson

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Re: SNK Fighters
« Reply #20 on: May 01, 2006, 03:09:13 pm »
On the plus side, I did find Mark of the Wolves on Dreamcast. The contols have much to gripe about, though.

Maybe if I have the time, I'll get a rom for it, and maybe see how that fares.

tsar

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Re: SNK Fighters
« Reply #21 on: May 01, 2006, 04:49:43 pm »
The KOF 02/03 pack is also for XBOX and is XBOX Live compatible.

Mark of the Wolves has some decent controls, I think, and the Dreamcast version is pretty much a perfect port.

LordRyunson

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Re: SNK Fighters
« Reply #22 on: May 01, 2006, 09:01:52 pm »
Well when I first bought it, I thought it would be bad due to the old school nintendo music on the options screen. Then I stand corrected when I played as several characters, including Rock Howard. I was able to get the Two Bosses under my wing as well. My favorite boss is the big masked guy with white hair.

tsar

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Re: SNK Fighters
« Reply #23 on: May 01, 2006, 10:58:21 pm »
Yeah, that 8-bit music in the menu is from the original Fatal Fury.

LordRyunson

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Re: SNK Fighters
« Reply #24 on: May 02, 2006, 03:22:20 pm »
Yeah, that 8-bit music in the menu is from the original Fatal Fury.

Bonus Stage! Was sort of fun when I actually played Fatal Fury on an emulator.

TheS3rpent

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Re: SNK Fighters
« Reply #25 on: August 05, 2006, 04:11:33 pm »
Im still waiting for MArk Of The Wolves 2.

 :qcf  :qcf  :k
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MMX

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Re: SNK Fighters
« Reply #26 on: August 05, 2006, 06:18:37 pm »
Fatal Fury 3 is betterer.

four-month-late-DAMN STRAIGHT, NIGGA'

And the only thing that coulda made G:MotW any better would be an appearance by The Blue Mary.  Sorry, B. Jenet you just don't do it for me.  *begins humming original FF menu tune*