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SquareEnix released so many games with little to no marketing or poor quality control. Now that there's news that further layoffs are planned (this time at the internal NA & EU branch of Square), it's looking pretty grim, especially the prospects of DQX Offline ever getting localized. It's madness there'll forever be 1 mainline DQ going unlocalized. All that money being thrown around and they couldn't at least localize the game with an installed fanbase in the west.
What even is the point of Xbox anymore? With every exclusive going third-party and Game Pass becoming less of a value with each passing internal studio closure, there's little reason for anyone to have faith in the Xbox brand anymore. Microsoft's only concern lately is seeing their numbers go up, and the only reliable way to do that is to just buy an already hugely successful publisher. It's crazy they couldn't accomplish that with their own ip.
Nintendo has won this year's not E3
Very unimpressed by today's Directs, following the wow factor of June's.From a fan standpoint, there wasn't anything new to get exciting about. The Plucky Squire is still on my radar but had seen trailers for it a few times already. The truly new announcements were devoid of anything that gets money out of my pocket.We still don't know what's beyond Brothership from tentpole title standpoint. There's Donkey Kong Country Returns in January, but a remake (and apparently lousy one at that) of a very old game that already had a 3DS remake might not fit that two million plus sales mark that Nintendo considers as a marketable monthly title. I was expecting to see a Kirby game announced for February or March to sort of close out the major Switch 1 lineup. If the new hardware isn't arriving until May, pulling the plug after Brothership in early November is introducing a six-month gap that you're counting on smaller developers to fill. Risky. If its not Kirby in February or March, those Zelda Wind Waker or Twilight Princess rumors will likely get hot again. (Or something else from the Wii U stable like Star Fox Zero or Xenoblade X.)With no Pokemon game this year, I was expecting there to be a couple of extra kids games advertised. We only got one, the Patrick Star Game, which is as much physics simulator as true kids game. This is not the formula Nintendo has used in the past to win the holiday season. They were bullish on selling 13.5 million units in the fiscal year April 2024-March 2025, and were only to about 2 million by end of June, meaning they needed a BIG holiday season to make up for down sales the other three quarters. But a holiday season with a dearth of kid-oriented games? Nintendo is not reaching their goal without a major price cut to hardware. And I mean $100, not $50-ish.The Sonic 3 movie trailer dropped overnight (introducing Shadow as the main villain) yet Sega failed to capitalize on the synergy of having Sonic x Shadow in the Direct. Yet earlier this year they paid to have Monkeyball show up in two Directs. So they just watched tens of millions of dollars in likely cross-media sales evaporate. Lack of coordination has always been Sega's Achilles' heel - its why they aren't a big player in the video game industry anymore.Japan Direct settled Hundred Line's release date as all the way out to April 24. That is terrible news for a successor hardware launch in April. Late April doesn't seem like the kind of date for an action game to land on if new hardware just hit the shelves or is just about to do so. New hardware probably not arriving until mid-to-late May or June now.