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The Good:- Nice naming scheme for 3rd person characters. Celestrians are all named after constellations (Aquila, Columba, Tucana, Cygnus, Corvus, etc.); the Alchemy Pot is named Krak Pot; and the master of Alltrades Abbey is, naturally, Jack of Alltrades.
- Battles done on a 3D field with selection-to-action rendering. Characters now run around the field and jump to the enemy to attack (think Crono Trigger), which is an improvement over the classic "your guys in a line vs the enemy line" setup still used as late as DQ8, but not as well done as some other titles like Skies of Arcadia.
The Bad:- The character customization ain't all its cracked up to be. Theres only 8 to 10 choices for all features and many of them look too much alike. Some features like height are imperceptible differences, and others, like hair, get covered up by helmets and such.
- Lack of humor. Unlike the King from DQ8, your "conscience/battle records" tag-along character Stella is more annoying than funny.
- Ability to hire and fire team members. I find this disrupts the game flow and prevents quests that deal with one of your team member's backstory. Your team members basically become mercenaries and only the main character is important. RPG games aren't as fun that way. This is why 4, 5, and 8 are the best in the series.
- For a DS game, there's been absolutely no need to use the stylus so far 10+ hours in. You "can" use it to navigate and select menu options, but its easier to use the d-pad and buttons. I hoped game features or miniquests would have relied on some kind of stylus or microphone use by now.
The Ugly:- Playing the amnesia card for the main character again.
It may be coincidence but so far both characters were released on a Friday, Alena 3 weeks ago, Angelo a week ago. Presumably, someone new will show up this Friday. They may be releasing the guests in alphabetical order too (which would be very unexciting as everyone could guess the next character out.) If DQ6's Ashlynn shows up next we'll know its being done alphabetically.
Just confirmed that you can get an extra item from cameo NPCs with just a level 1 job. Managed to get an extra item from Ashlynn by switching main character to mage, then I went to Angelo as level 1 priest and also received an item. I think it's restricted to main character's job, though with Jack's Knack it's easy enough to switch to the appropriate job as you're standing next to them and switch back.
I talked to a friend about it, and they told me that you can get additional items from them by talking to them on your birthday and by talking to them on theirs(Not sure when some character's birthdays would be, I assume it's listed on a wiki somewhere).
Looks like we lost some posts during the transition...