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The games were done partially by hand. An ink or pencil drawing is developed, which is input to a computer by either a primitive scanner or plotter, producing a low color (probably just 2) image. The colors are then added digitally, usually in great big fill patterns.It would take much, much too long to develop a game entirely digitally. This method is faster, produces better quality, and still doesn't show signs of pixelation unless it was intended to create the impression of more color depth. Sogna didin't pixelate becuase it would greatly increase the size of thier ANM files, but most other companies did.
And now, the motherlode. This actually came as four different shipments over the course of the last 2 or 3 weeks, but I'm taking photos of it as if it were a single shipment. In fact it's so much stuff I couldn't get it all into one picture. (This is all the unique stuff - new duplicates I'm putting up for sale aren't in any of these pictures.)VIPER Collection PhotosHORY CLAP!! That's alot of PC98 and FM-TOWNS games (and an X68000 one in there too.)From left-to-right, top-to-bottom, that's Animahjong V3 (3.5"), Animahjong X (5"), Animahjong X Perfect File (5"), VIPER-V6 (3.5"), VIPER-V6 RS (3.5" and 5"), VIPER-V6 Turbo (X68000), VIPER-V6 Turbo RS (FM-TOWNS), VIPER-V8 (3.5" and 5"), VIPER-V8 RS (5"), VIPER-V8 Turbo RS (FM-TOWNS), VIPER-V10 RS (3.5" and 5"), VIPER-V10 Turbo RS (FM-TOWNS), VIPER-GTS (3.5" and 5"), VIPER-GTS RS (3.5"), VIPER-V12 (3.5" and 5"), VIPER-V12 (FM-TOWNS), and VIPER-V16 (5" and 3.5")
If you ever want to sell them. Please let me know.