Sogna Digital Museum Forum
Sogna/VIPER Series => Translation Efforts => Topic started by: Alpharobo on February 24, 2025, 07:40:30 pm
-
While technically not Sogna, the same folks put out some earlier, non-adult titles under the Silence brand. The Guynarock series, in particular, was one of the first PC-98 games I discovered in my youth. Although the first game was later remade under the Sogna label as Galactic Guardian Guynarock R, the original version still remains my personal favorite. As such, when I took up romhacking translations as a hobby, this was the first series that came to mind to attempt. While the first game was a bit opaque for a novice attempt, the sequel, using the first version of the SGS.COM engine, allowed me to begin to dissect and understand how these games are built.
(https://alpharobo.neocities.org/gyna2title.png)(https://alpharobo.neocities.org/GYNA2_001.png)
Guynarock II - english patch ver. 1.01 https://archive.org/details/guynarock-ii-eng-patch (https://archive.org/details/guynarock-ii-eng-patch)
While I was able to decipher the script files and program enough to do the work, my lack of Japanese knowledge saw the project put on hold. It wasn't until I offered to adapt my tools for a translator working on a project of his own, BabaJeanmel's Holy Girl Force Lakers translation, that I was really able to apply what I had learned. After working on a few projects, he returned the favor by doing a rough translation of the Guynarock II script which I edited into its final state in this patch.
With a good understanding of the SGS.COM engine, BabaJeanmel was interested in working on some of Silence's other games built off it. Thus the tools were adapted the Jewel BEM Hunter Lime and Exciting Milk series were both translated.
(https://alpharobo.neocities.org/lime_ss_00.png)(https://alpharobo.neocities.org/lime_ss_02.png)
(https://alpharobo.neocities.org/milk_ss_00.png)(https://alpharobo.neocities.org/milk_ss_01.png)
Jewel BEM Hunter Lime - ver. 1.1 https://archive.org/details/pc-98_lime_en (https://archive.org/details/pc-98_lime_en)
Exciting Milk - ver. 1.0 https://archive.org/details/milk-en-1-0 (https://archive.org/details/milk-en-1-0)
UPDATE:
(https://alpharobo.neocities.org/valkaizertitle.png)(https://alpharobo.neocities.org/valkaizer_001.png)
Cyber Arms Val-Kaizer - ver. 1.0https://gbatemp.net/download/pc-98-cyber-arms-val-kaizer-english-patch.39095/ (https://gbatemp.net/download/pc-98-cyber-arms-val-kaizer-english-patch.39095/)
Cyber Arms Val-Kaizer translation is now complete! While mostly similar to the others in it's adventure game style, Val-Kaizer throws in a couple short first-person maze sections similar to those in Brocken, an even earlier title published under M.I.N. Similar maze sections would later be added to Guynarock R, as well. While Val-Kaizer does not use the SGS engine, it does have its own scripting language stored in separate files (TXT files with SZH compression) to allow for easy editing.
There are only a handful of other games under the Silence brand, but they don't use the same engine. Hopefully, one day, we'll have them all available to play in English.
Games remaining:
Silver Battle God Guynarock
Minimum Guynarock
Cyber Arms Val-Kaizer
-
If you've figured out how to decode the SGS.COM version of files, sharing that info would be nice. VIPER-BTR could use some work.
-
I've got my notes on the version Guynarock II uses up on my neocities page: https://alpharobo.neocities.org/gyna2_data (https://alpharobo.neocities.org/gyna2_data)
Lime identifies it's version as "Silens Game System 386 v1.00" and the version increases with each episode, up to version 3.00 for episode 12. Both episodes of Exciting Milk are on "Super Game System 386 v3.50 MILK". Each version adds more command codes to the scripting and occasionally changes some existing ones. I mostly just worked out the number of bytes they used for parameters so I could parse out the text commands and adjust pointers. I never got around to compiling the notes on those for the site, but maybe I can try to do that this weekend.
-
Well, I didn't get the notes for Lime/Milk organized, but I did post up my raw notes on the page here:https://alpharobo.neocities.org/JBHLnotes.txt (https://alpharobo.neocities.org/JBHLnotes.txt)
Instead, I got the hacking done for our next release, Cyber Arms Val-Kaizer!
(https://alpharobo.neocities.org/valkaizer_001.png)
Translation's about 70% complete. We hope to be done before too long!
-
(https://alpharobo.neocities.org/valkaizertitle.png)(https://alpharobo.neocities.org/valkaizer_001.png)
Cyber Arms Val-Kaizer - ver. 1.0 https://gbatemp.net/download/pc-98-cyber-arms-val-kaizer-english-patch.39095/ (https://gbatemp.net/download/pc-98-cyber-arms-val-kaizer-english-patch.39095/)
Cyber Arms Val-Kaizer translation is now complete! While mostly similar to the others in it's adventure game style, Val-Kaizer throws in a couple short first-person maze sections similar to those in Brocken, an even earlier title published under M.I.N. Similar maze sections would later be added to Guynarock R, as well. While Val-Kaizer does not use the SGS engine, it does have its own scripting language stored in separate files (TXT files with SZH compression) to allow for easy editing.
My technical notes are available on my site at https://alpharobo.neocities.org/valkaizer_data (https://alpharobo.neocities.org/valkaizer_data)