Sogna Digital Museum Forum

Non-Sogna/VIPER Discussion => Non-Hentai Video Games => Topic started by: Hyperguy on March 06, 2006, 01:32:56 pm

Title: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Hyperguy on March 06, 2006, 01:32:56 pm
It's been over ten years and I still haven't completed this game.

Does Mario get the Princess?  Or is she in another castle?
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Ellendesu on March 06, 2006, 01:41:23 pm
Yes. That bitch is indeed in the castle.

Then she went and cheated on him with that little Mushroom dude.

What a ho
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Snorlax.RAYZR on March 06, 2006, 06:27:23 pm
Yeah. He does. It's a sucky ending though. Took me forever to get that maze down. *kicks cartridge, then runs after it realizing he just destroyed a piece of his childhood, then realizes he has 3 other copies of the game*
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: ROMate on March 06, 2006, 10:16:00 pm
Dude, it's an 8-bit cartridge. Of course the ending is gonna suck. Most NES endings weren't much more than an animated gif.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Hyperguy on March 13, 2006, 01:35:30 pm
I regret never being able to jump the double gap on world 8-1 of Super Mario Bros.  It's because I could never get the timing correctly on that gap that I haven't been able to beat the game.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: JG on March 13, 2006, 09:16:25 pm
SMB reminds me of the good ol' days.  Makes me want to go out and get Super Princess Peach.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: ROMate on March 13, 2006, 09:33:36 pm
The Princess Peach game looks freaking awesome. Makes me want a DS.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Hyperguy on March 14, 2006, 08:43:55 pm
Makes me wish there was a Nintendo DS emulator and that I had a rom of Super Princess Peach, so I could extract sprites of her.

She's so purty, even when she's standing up straight and covered in six layers of clothing.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Doctor_Raven on March 14, 2006, 09:08:02 pm
How could you emulate the touch sensitive screen of a DS though =?
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Snorlax.RAYZR on March 14, 2006, 10:24:36 pm
Haha. Everyone remember the Metroid days?

"OMG A GIRL?!?!?!?!"
"OMG SEXY"

Squares for tits. LMFAO HANDGESTURE'D
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Ellendesu on March 15, 2006, 11:15:31 am
How could you emulate the touch sensitive screen of a DS though =?

When the activator is pushed, internal power cells create photoelectric energy and the blade is focused from the crystal. A tight beam of anti-protons appears on command, which is focused through one, two, or three multi-faceted crystals. The activation button energizes the weapon forming a positively charged shaft of coherent packets of anti-proton energy about a meter long. The anti-protons are attracted back to the saber hilt by a negatively charged, high-energy flux aperture. The anti-proton packets are recycled to create the glowing blade by a power cell superconductor. The saber hums and scintillates with a distinct sound and has a shimmering blade. The entire functioning processes are completely contained and self-regenerative. Lightsabers lose little power (and only when they come in contact with other objects), and thus can last almost indefinitely.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Hyperguy on March 15, 2006, 03:32:47 pm
A mouse could probably emulate the stilus.

Squares for tits are still tits. =D
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Doctor_Raven on March 15, 2006, 11:57:00 pm
When the activator is pushed, internal power cells create photoelectric energy and the blade is focused from the crystal. A tight beam of anti-protons appears on command, which is focused through one, two, or three multi-faceted crystals. The activation button energizes the weapon forming a positively charged shaft of coherent packets of anti-proton energy about a meter long. The anti-protons are attracted back to the saber hilt by a negatively charged, high-energy flux aperture. The anti-proton packets are recycled to create the glowing blade by a power cell superconductor. The saber hums and scintillates with a distinct sound and has a shimmering blade. The entire functioning processes are completely contained and self-regenerative. Lightsabers lose little power (and only when they come in contact with other objects), and thus can last almost indefinitely.

I know I know don't cross the streams >=/
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: JG on March 16, 2006, 06:05:40 pm
I know I know don't cross the streams >=/
Right good advice there. To avoid injury, you should always aim into your own urinal and not the guy's next to you.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Ellendesu on March 17, 2006, 02:24:04 pm
You know, I went and played this game this morning just because you guys reminded me of it, it was fun :D
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Echelon on March 21, 2006, 11:42:15 am
Dude, it's an 8-bit cartridge. Of course the ending is gonna suck. Most NES endings weren't much more than an animated gif.

Samus strips.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Muhznit on April 16, 2006, 01:00:04 pm
I'm tempted to post a link to the speed run for the game, but I'll decide to mention a reference to the fact that Nintendo is coming out with "New Super Mario Bros." for DS. You know I'm getting it.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Kiinan Yamasu on April 21, 2006, 03:32:15 pm
Dude, it's an 8-bit cartridge. Of course the ending is gonna suck. Most NES endings weren't much more than an animated gif.

Did you even PLAY the MegaMan or Ninja Gaiden games? Those had a LOT more than just an animated GIF.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: LordRyunson on May 01, 2006, 03:17:29 pm
Played the Megaman games. Yeah, as for the Mario Games, I sort of used the warp zones in order to get to the final castle.

Methinks that Toad is the real menace of the mushroom kingdom with Bowser as his pawn. Toads plan is to have Bowser kidnap the Princess, and when Mario defeats Bowser, Toad cheerfully says the line we know and hate.

"Thank you Mario/Luigi! But our Princess is in another castle!"

Sadly, that plan actually worked, and Nintendo doesn't allow you to kill the guy.

I could be wrong, and said that Bowser did everything himself with his horde.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: JG on May 01, 2006, 07:56:42 pm
Nintendo doesn't allow you to kill the guy.
But you can make him mad by jumping up and down on his head in Sunshine.  I also like to try to buy things in Super Princess Peach that I can't afford just to see that Shop Toad get p-oed.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: LordRyunson on May 01, 2006, 08:58:56 pm
But you can make him mad by jumping up and down on his head in Sunshine.  I also like to try to buy things in Super Princess Peach that I can't afford just to see that Shop Toad get p-oed.


Sounds like fun. After all those years of Toad saying, "But our princess is in another castle!" Toad has finally gotten what's coming to him. However, Nintendo STILL doesn't allow you to kill him, just make him mad.

The Nintendo approved solution? Pick up an old copy of Super Mario Brothers 2 for NES (Or Gameboy Advance, just as good) and select Toad. Then you can have Toad die by running into enemies and/or having him fall in the abyss. Total payback!
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: importgamer13 on May 01, 2006, 09:27:13 pm
Did you even PLAY the MegaMan or Ninja Gaiden games? Those had a LOT more than just an animated GIF.

myself i still play alot of 8 bit NES games.True,they can do so much more with recent games,but i still play the old stuff.Some of my recent import game purchases were 8 bit stuff...

1. Wily and Light's RockBoard- That's Paradise! for NES...in a Megaman game that never hit the USA,Wily decides to take over the world buy buying all it's property.It plays like Monopoly,has 4 different gameboards/maps,supports 4 players at the same time,and features Wily,Dr Light,Roll, Dr Cossack and Kalinka Cossack as your playable characters. Megaman hosts the game and sets up options.I've beaten 2 of the maps as Wily so far.

2. Kunio-Kun Nekketsu Collection 3 for GBA...collects Ike Ike!Nekketsu Hockey-bu (AKA Crash N The Boys- Ice Challenge) and the game known as Technos Samurai on one GBA cart.The game kept the 8 bit NES graphics and sound.

3. Downtown Nekketsu Kousinkyoko-Soreyuke Daiundokai for NES...Kunio and some pals/rivals comptete in sports events,like obstacles courses and fighting tournments. Supports 4 players at the same time.

4. Nekketsu Kakutou Densetsu for NES...Another Kunio game,it's story mode is a 2 vs 2 fighting tournament that features a 'create your own character' mode,and also has a 4 player battle royale,everyone for themself,last man standing wins!


I also enjoy alot of USA NES games like River City Ransom/Crash N The boys Street Challenge(if you didn't notice already...lol),Castlevania 1-3,Ninja Gaiden 1-3,Friday the 13th and Nightmare on Elm Street,among others. (Yeah,me and the guys still play the 4 player mode on Elm Street yet...lol...good times.) I'll never get tired of the NES, because it's got a number of good games that i still enjoy playing.
Title: Re: Super Mario Bros. 1 for the Nintendo Entertainment System
Post by: Snorlax.RAYZR on May 01, 2006, 09:36:57 pm
Anyone see that Super Mario race clip thing lying around on the net? Haha...