Sogna Digital Museum Forum

Non-Sogna/VIPER Discussion => Non-Hentai Video Games => Topic started by: Ellendesu on August 20, 2007, 01:27:11 pm

Title: Final Fantasy VII Love/Hate Thread
Post by: Ellendesu on August 20, 2007, 01:27:11 pm
This was brought up in another topic, and I figure it's actually a good thing to talk about.

Now, before I am called a hater for not "really knowing the game" here are my FF7 Hater Credentials. In ImportGamer13's favourite style.

1. I bought the game the week it came out
2. I rolled the clock on it, beat it with all level 99 characters, all level 4 Limit Breaks, no cheats, all hidden materia and chocobos, 4 complete sets of Master Materia, All weapons beaten, All ultimate weapons, etc.
3. Back before my hand injury, I also drew hentai of Tifa's boobs.
4. I have completed an Initial Equip, Low Level, No Materia, No Accessories Run
5. I wrote a goddamn FAQ.

Now then, to business, I loved the game when it came out, but soon realised that something was wrong, the characters lacked the depth and personality of previous games...things seemed really forced in the storyline, the villains backstory was really lame, and the last boss fight was anti-climactic and easy, the only challenge "Safer Sephiroth" ever gave me was when I fought him at level 28 with a fucking buster sword.

This thread is for you to say your peace about Final Fantasy VII, your pros and cons, you favourite and least favourite aspects of the game, and stuff.

A Note. This is not a thread about what FF Girl is hottest, we know Tifa is hot, save it. This thread she is for the speaking of discussion not epic bewbs. kthnx.

I've said some of mine already, whats your say Congress?
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Nitorin on August 20, 2007, 02:39:13 pm
lol FF7 made me go crazy cuz it was the first FF in 3D xD I remember loving the cut-sceness.But your right,there was soemthing missing...
Good= characthers design,story is'nt bad )well most part)  mini games(arcades)all the secrets, ganme itself is just fun to play.
 
Bad= Yeah lack of personality,Cloud is nice but,mostly cuz he' cool looking with a moto and a big sword,hard to love him cuz of his personality.The story is confusing(gotta admit in my case I don't speak english at 100% so lol)I dunno,something was missing can't tell what but there was...and finally,I prefer older FF yay xD FF6 FTW
 
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: YunaChou on August 20, 2007, 03:11:19 pm
Uuuhhh..FF8 was better? 8D
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Ellendesu on August 20, 2007, 03:42:01 pm
Uuuhhh..FF8 was better? 8D

I agree.

But thats for another thread.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: tsar on August 20, 2007, 05:15:39 pm
You guys need to MAN THE FUCK UP. Get some of that TRUE FF into your blood stream! Final Fight!

also: ladies gotta man up too. :|
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Cashino on August 20, 2007, 05:41:38 pm
Gameplay: pretty good. Tons of mini-games. Materia system adds a lot of variety to fighting styles and a ton of fun to screw around with. A little on the easier side difficulty-wise, though not surprising, since it IS FF and not Megami Tensei (the main series, not stuff like Persona).

Story: Crap. Only memorable parts are the character appearences and maybe a few cut-scenes. And maybe Cid's profuse swearing (which doesn't get much light after he's recruited).
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Ellendesu on August 20, 2007, 06:28:32 pm
Yeah, really, Cid became Catholic or something after he joined your party. Barely a "MOTHERFUCKER DRINK YOUR GODDAMN TEA" out of him.

Title: Re: Final Fantasy VII Love/Hate Thread
Post by: ROMate on August 20, 2007, 06:31:56 pm
It quickly dwindled to the point where the only thing I really enjoyed was breaking the game with Materia. More than W-Summon Knights of the Round or Limit Break -> Mime, I'm talking shit where you win without ever pressing any buttons. Then I quit and went and played something worth my time.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: JG on August 20, 2007, 11:09:32 pm
So I pop it in the day I get it, and these polygonal figures jump off a train and I think, "Hey this is kinda cool!"

Then I spend the next seven or eight hours of game time in the same damned city, never seeing the light of day.  And once I get out, its another 30 hours or so before I can get back in, spending all that time going form place to place without ever accomplishing much other than learning there's something called Jenova that might be controlling Sephiroth.  Oh, and Barrett can't keep a train from leveling his hovel of a hometown.



FF7's greatest flaw is a terribly uncomplex plot (just follow Sephiroth around the world and hope something good happens along the way) that stretches out about 30-40 hours longer than it needs to.  The simplicity of it could have been compressed into 5-10 hours of gameplay and given you exactly the same game experience.  Quite a let down after the masterpieces of 4, 5, and 6.  4 is half as long as 7 and packs many times more story into its experience.

Case in point: the Yuffie-steals-the-materia sidequest. This detour takes 10 times as long as it should and doesn't add anything significant to the story other than to show that Yuffie isn't all bad.  And it happens at such a critical part of the story it just derails the only momentum the game has for any extended period of time just prior to this event (from Nifleheim to the Canyon and then up to meeting Cid)


Plus, I don't see what the big whoop is about Aeris dying...
Spoiler (click to show/hide)




FF8 wanders all over the place without much of a focused plot, too.  But not as badly as FF7.  Plus ending is much more enjoyable (and one of my all time favorites)
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 21, 2007, 12:02:22 am
Yuffie's a fucking whore.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 21, 2007, 12:02:53 am
Oh, and not the good kind.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Nitorin on August 21, 2007, 02:02:12 am
0.o well I guess I was just more easy to impress(dunno how to spell) cuz I was younger when it came out... just like when I saw the first FF on ps2.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: tsar on August 21, 2007, 05:32:29 pm
I gotta say that I really enjoyed Dragon Warrior 7. Fuck the haters.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: YunaChou on August 21, 2007, 08:07:50 pm
I agree.

But thats for another thread.

WELL...if your gunna get PICKY

Bad: It wasnt FF8...and the story plot was kinda...bleh

Good....CLOUDXAERITH OTP!! (http://i21.photobucket.com/albums/b263/YunaChouChan/Emoticons/muupope.gif)
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: JG on August 21, 2007, 08:50:14 pm
The whole Square-Enix thing is one of life's greatest mysteries.  Its like a tennis match.

Enix releases Dragon Quest (Dragon Warrior).  A year later, Square one-ups them with Final Fantasy.  Point for Square.
Enix follows with the much better DQ2.  Square first learns how to waste talent and money with the abysmal FF2.  Point for Enix.
Enix brings us a solid but not great DQ3.  Square does better with FF3 but can't recapture the magic of FF1.  Point for Enix.
Enix raises the bar with the absolutely exceptional DQ4.  Square digs out of their hole with the equally impressive FF4.  Draw.
Enix disappears from the international market (releasing DQ5 and DQ6 along the way) while Square rolls out consecutive winners in FF5, Secret of Mana, FF6, and Chrono Trigger.  Point for Square.
Enix still languishes in relative obscurity while Square drops FF7.  RPG newbies are awed while veterans are just aww.  Enix faults.
Enix still MIA when Square pushes out FF8.  Enix double faults.  Undeserved point for Square.
Square and Enix merge into SquareEnix about this time.
Enix-side finally gets back in the US market with DQ7, but parent company blows it by releasing FF9 within 10 days.  I can't give a point for bad management.
Nothing happens on the former Enix front while Square brings along FF10 (plus one point), FF11 (minus one point), and FF10-2 (no points)
Enix side finally finds a winner in DQ8 while Square missteps again with FF12.  Point for the Enix-brand.

So who wins?  Looks like a draw.  However, the only times the two series went head to head on consoles, Square won handily once (FF1 vs DQ1), a draw occured (DQ4 vs FF4), SquareEnix management cut the legs out from under the DQ brand (DQ7 vs FF9), and the Enix series was clearly superior once (DQ8 vs FF12)  I say that's even.  But keep this in mind: so far, every Dragon Quest game been exceptional (discounting DQ1 but at least it was a genre-innovator).  Square, and especially the Final Fantasy brand, barring a peak in the early-to-mid-90s (all SNES games) has seen as many misses as hits and picked up brownie points merely by being the only girl at the dance.

Given a choice between a Dragon Quest 9 and a Final Fantasy 13, give me DQ9.  It's much more likely to be worth the time and money.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Nitorin on August 21, 2007, 11:00:44 pm
I never really played any Dargon Quest,I tried on nes but back then I was young and was'nt able to read at all english,and gave up.And you forgot about Star Ocean,its Enix who made them right?
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: tsar on August 21, 2007, 11:03:54 pm
DQ 7 came out a while before the Square-Enix merger ever happened.

Also: you failed to mention any of Enix's other awesome releases besides the DQ games but acknowledged more than just FF for Square. wut?
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 21, 2007, 11:51:23 pm
Enix releases Dragon Quest (Dragon Warrior).  A year later, Square one-ups them with Final Fantasy.  Point for Square.
Enix follows with the much better DQ2.  Square first learns how to waste talent and money with the abysmal FF2.  Point for Enix.
Enix brings us a solid but not great DQ3.  Square does better with FF3 but can't recapture the magic of FF1.  Point for Enix.
Enix raises the bar with the absolutely exceptional DQ4.  Square digs out of their hole with the equally impressive FF4.  Draw.
Enix disappears from the international market (releasing DQ5 and DQ6 along the way) while Square rolls out consecutive winners in FF5, Secret of Mana, FF6, and Chrono Trigger.  Point for Square.
Enix still languishes in relative obscurity while Square drops FF7.  RPG newbies are awed while veterans are just aww.  Enix faults.
Enix still MIA when Square pushes out FF8.  Enix double faults.  Undeserved point for Square.
Square and Enix merge into SquareEnix about this time.
Enix-side finally gets back in the US market with DQ7, but parent company blows it by releasing FF9 within 10 days.  I can't give a point for bad management.
Nothing happens on the former Enix front while Square brings along FF10 (plus one point), FF11 (minus one point), and FF10-2 (no points)
Enix side finally finds a winner in DQ8 while Square missteps again with FF12.  Point for the Enix-brand.

You have poor taste in DQ's and FF's U_U
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Ellendesu on August 22, 2007, 12:03:37 am
Yeah JG! No mentioning of Illusion of Gaia???

BRAINLORD?!

BAH POO !
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Cashino on August 22, 2007, 12:12:19 am
And you forgot about Star Ocean,its Enix who made them right?

That's Tri-Ace. If only cause it has the Iseria Queen (Ethreal Queen) and Gabrial Celesta [two staple, optional bosses that're in the optional dungeon, which is often a gigantic marathon dungeon; Seraphic Gate for Valkyrie Profile).

...

Some checking: Developed by Tri-Ace, released by Enix.


Also: the main fault in the FF series is that they're reusing the same concept waaaay too much (IE save the world from evil). Unfortunetely: that's pretty much the whole premise of Final Fantasy (and it's pretty much the only motivation for the plot; the plot revolves mostly around "saving the world" rather than character development.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 22, 2007, 12:18:21 am
Yeah JG! No mentioning of Illusion of Gaia???

BRAINLORD?!

BAH POO !

yeah, IoG... not to mention the whole trilogy, Soul Blazer, IoG, Terranigma
great fucking games.  Man, terranigma was a gem.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Ellendesu on August 22, 2007, 12:24:16 am
A lot of great games duck under the radar because of stupid fandom. Never forget that.

That being said, I think I'm gonna go locate my Illusion of Gaia cartridge and pwn some Mu.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Cashino on August 22, 2007, 12:39:06 am
A lot of great games duck under the radar because of stupid fandom. Never forget that.

Also: most of the stuff released by NIS America and Atlus have a tendency to be pretty good, oftentimes better than the mainstream in either gaming, or story-telling, or both.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 22, 2007, 06:48:09 pm
The entire OB series is awesome.

And OB64 was fucking incredibly awesome DON'T LET ANYBODY TELL YOU DIFFERENT THE FUCKING LIARS
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: JG on August 22, 2007, 08:32:32 pm
Also: you failed to mention any of Enix's other awesome releases besides the DQ games but acknowledged more than just FF for Square. wut?

Only two: SoM and CT, and I didn't single them out from the FF games that were out about the same time.  I only included them to point out that was the peak for Square.

And then alot of you go apeshit on me for not having mentioned more Enix stuff.  It was purely meant to be a DQ vs FF post in response to Khris's DQ7 post.  I guess I never should have put SoM or CT on there to confuse you.

Bang Doll: I've seen or played enough of each of them except DQ5, DQ6, and FF11 to form an opinion on each.  If you've covered that many in the two series, I'd like some reasoning as to your poor taste comment.  If not, come back when you have.

For the record, I'd still take Skies of Arcadia or Tales of Symphonia over anything Square, Enix, or the combined entity offers (though I admit I've not played everything outside of the signature brands for each).  A re-release of DQ4 could do much to challenge this opinion though.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Nitorin on August 22, 2007, 11:17:54 pm
Lets just say both Enix and Square made great games.And,yes others made very cool too,I always loved Suikoden or Wild Arms.     
    Back on FFVII thread,I bet everyone saw the movie they made.That movie made me laugh...Cloud,most fight,are so..I dunno...
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 22, 2007, 11:42:28 pm
Skies of Arcadia

ooh that's another good one.  i have both the DC and GCN versions.  @.@  damn lack of Pinta's quest =(
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Mirai Doft on August 23, 2007, 02:05:43 pm
For the record, I'd still take Skies of Arcadia or Tales of Symphonia over anything Square, Enix, or the combined entity offers.

I would +rep you for putting such wonderful games in the same sentence, but I don't think you need any more rep =P
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: Nitorin on August 23, 2007, 02:20:01 pm
Skies of Arcadia was great but I only played the version on dreamcast. ^^;
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: bfg00 on August 23, 2007, 02:36:34 pm
Well I guess I should weigh in on this:

Love: The characters, combat system, materia, and the feel of the game.

Hate: I agree with you guys, the plot needs some work plus the characters should have been developed more.

Nonetheless FF7 remains one of my favorite games just because its fun to play, atleast for me.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: JG on August 23, 2007, 09:10:29 pm
damn lack of Pinta's quest =(
I didn't care much for Pinta's quest on the DC version.  Its a sidequest that only serves to show off DC hardware - it doesn't add anything worthwhile to the game.  I think, in fact, that it distracts from it.  I'm not sorry they dropped it, but exchanging the VMU for a GBA could have been a great touch for the Legends version.  SoA:L is still the king of RPGs without this odd little sidequest.


Skies of Arcadia was great but I only played the version on dreamcast. ^^;

Eternal Arcadia (JP) / Skies of Arcadia (US/EU) has the aforementioned Pinta's Quest.

Eternal Arcadia Limited Edition (JP only) included Pinta's Quest and a few extras that Overworks felt made the game too long or put it off track that they removed from the regular and overseas editions. Off the top of my head this included the Maria/Piastol moonfish sidequest and 16 extra discoveries.

Eternal Arcadia: Legends / Skies of Arcadia: Legends (US/EU) kept the moonfish quest and the discoveries from Deluxe, added the bounty sidequests, 8 more discoveries, 2 more chams (to make it easier to get Final Cupil), made it so you couldn't get infinite choms at the Maw of Tarturus, some cutscenes are longer (the "looking at the same red moon scene" a short time after Rhaknam sinks the Little Jack comes to mind), some of Vyse's titles are a little different, included all previously downloadable content, and of course modified the game for the new platform: Cupil squeeks instead of dancing on a VMU, rumble is standard, higher quality graphics, MP3-type sound instead of CD tracks, Pinta's quest was dropped for lack of VMU, no quarter second spin and disc spin tipping you off that a random battle is about to start, etc.

Needless to say, Legends took a great thing and made it even better if you don't mind the slight drop off in audio quality.  (It does have some of the finest background music around for an RPG so that did sting a little.)  Plus its only $20.  Go pick up a copy next time you visit EBGames.  Its well worth it if only to relive the experience, and moreso counting the moonfish and bounty sidequests you haven't played.


Also, I am secretly Lord Zivilyn Bane.
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: MMX on August 24, 2007, 02:29:01 pm
but exchanging the VMU for a GBA could have been a great touch for the Legends version.

Agreed mightily.


Also, I am secretly Lord Zivilyn Bane.

This explains so very, very much.


Also I thoughtt he Maria/Piastol sidequest was new for Legends, I was unaware of its presence in the JP only version @.@  And were the new discoveries in Legends from the 16 removed from the LE?
Title: Re: Final Fantasy VII Love/Hate Thread
Post by: JG on August 24, 2007, 07:20:24 pm
I don't know if the whole sidequest was part of the LE version or only parts of it.  The moonfish hunting bit might have been different or dropped but I saw LE screenshots of Piastol long before Legends was ever in the works.  I'd love to see some confirmation of this but the LE was damned rare.  Although if someone finds disc images for the LE I can find out (my DC is one of the CD-R unlocked versions)

Legends has 24 more discoveries than the regular version.  The 16 from the LE and 8 new ones.  Some (or all) of those 24 may have been downloadable content back in the days though.