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Non-Sogna/VIPER Discussion => Non-Hentai Video Games => Topic started by: EnsignRyusei on December 22, 2006, 02:14:47 pm

Title: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on December 22, 2006, 02:14:47 pm
(http://i23.photobucket.com/albums/b396/LeoStenbuck345/NeoGR.jpg)
Oops, thread already over

Seriously, even though this screenshot is from SRW Complete Box, in Alpha Gaiden(as secret final boss) he was a pure nightmare.

It almost comes to:Shuu's turn coming around=Bye bye any chance of winning
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: VelcroStraps on December 22, 2006, 04:07:55 pm
Does Final Fantasy Tactics qualify as a strategy RPG? If so, then that arsehole Velius was a right bastard to fight against the first time I played through the game. The worst thing about him is that he can sometimes be really stupid and make himself easy to kill, so after you've spent some time telling a friend what a bastard to beat Velius is, there's a decent chance that Velius'll fuck up in some way and get beaten easily by your friend and result in your mate thinking you're shit at the game.
Awfully embarrassing, I must say.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Spaceworlder on December 22, 2006, 04:39:48 pm
Kain from Shining Force is a punk, because he can kill just about any of your characters in one hit. Those chess pieces in Shining Force 2 were also quite nasty.

As far as Final Fantasy Tactics is concerned, I though that Elmdor guy was quite the mean little bitch.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: VelcroStraps on December 22, 2006, 04:50:02 pm
The problem with the first Elmdor fight is that it can end before you even get a turn, if Rafa does something silly like attack Elmdor with a melee attack and takes a nasty counter hit off of him.

I don't think he's much trouble at all in the second fight, unless you go for the Genji gear, or try to get Ultima off of his assistants.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on December 22, 2006, 05:59:43 pm
As for Neo Granzon, it is pure hell fighting that thing
You have to beat the normal Granzon first before you even fight it, and at several HP intervals(at several HP percentages, i mean) Shuu casts several Seishin Skills(special 'spell' thingies)

Anyway, he does it about 5-6 times and each time he does, he includes a Full Heal Seishin

Imagine having to smack down 65000 worht of HP about 5 to 6 times, not to mention he has a natural Hp-Regen(Large)
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Ellendesu on December 23, 2006, 02:47:24 pm
This thread fails to mention the most irritatingly hard boss in an SRPG.

Baal in Disgaea 1

Ok I'm done.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on December 23, 2006, 02:50:58 pm
This thread fails to mention the most irritatingly hard boss in an SRPG.

Baal in Disgaea 1

Ok I'm done.

Care to expand on that notion?

As in, the stuff that makes him such a irritating boss
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Snow Puma on December 23, 2006, 07:18:05 pm
Baal deals so much damage with his attacks that the game doesn't even display it all, it starts using scientific notation.

Top that off with the fact he has somewhere in the hundereds of millions of HP and enough SP that he can use his area-effect attacks all the time. Plus he was pretty bad-ass with his "you attacks don't even make me flinch" sprites.

Sadly, like all of Disgaea though, he was your bitch once you powerleveled enough and/or stole his kick-ass equipment. Once you beat him though... Uberprinny Baal was even harder. I still haven't bothered to beat Uber-prinny Baal, it's just not worth the effort to me.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on December 23, 2006, 07:33:25 pm
Now i see

Well, for SRW terms, Shuu's Neo Granzon is definitly, one of the, if not the, hardest boss in SRW history

His Neo Granzon not only has HP and EN Regen Large(about 30% recovers at the beginning of his turn) and his attacks could basically one-hit kill a fully uphraded MazinKaizer or Shin Getter(some really powerful SR's)

And ganging up on him wasnt a tactic either, since he would then wipe the floorn with you with a handy MAP attack

And these are the Seishin Skill round's he casts several times

At 70% Shuu calls you naive and casts
Flash(Next attack attack/counterattack is always dodged)
Lock-On(Next attack has 100% hit)
Hot Blooded(x2 Damage in next attack
Kiai(+10 Morale)
 

At 50%, Shuu tells you that unless you get more serious you won't be able to
  defeat him.He casts
Full Healing
Flash
Concentrate(30% to Hit/Dodge)
Hot Blooded
Kiai.
 

At 30% he decides to show you why you can't defeat him, and casts
Spirit(x 2.5 damage in next attack)
Flash
Concentrate
Iron Wall(Take only 1/4 damage from next attack/counterattack, against Shuu that is)
A few Kiai's
Full Healing
Resupply(All En and Ammo restored)
 

At 10% Shuu says there's no point in prolonging this battle, and says that
it's time to finish things.  He casts
Spirit
Flash
Lock Om
Iron Wal
Move Again(Gets to move, attack, etc twice in a row)
Full Healing
Resupply
Kiais.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: elevator_kart on January 26, 2007, 04:54:39 am
The hardest Boss I've seen is in:
Shin Megami Tensei III: Nocturne

Here's a picture of him 0_o
(http://img443.imageshack.us/img443/5231/sspreviewahriman3qg3.jpg) (http://imageshack.us)
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Cashino on January 26, 2007, 05:39:33 pm
Shin Megami Tensei (most of the bosses as a whole are pains in the ass in all of them...some moreso than others).

otherwise: The ultimate Uber Prinny Baal that has stats of several million in each, no including doubling his stats when he's solo)
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Mediocrity on February 23, 2007, 12:56:53 am
Quote
Well, for SRW terms, Shuu's Neo Granzon is definitly, one of the, if not the, hardest boss in SRW history

His Neo Granzon not only has HP and EN Regen Large(about 30% recovers at the beginning of his turn) and his attacks could basically one-hit kill a fully uphraded MazinKaizer or Shin Getter(some really powerful SR's)

And ganging up on him wasnt a tactic either, since he would then wipe the floorn with you with a handy MAP attack
So...how are you supposed to beat him? Or is he a sick joke by Japan that's basically like "You're not supposed to beat him! HAHAHAHAHA!"?

Also, since Alpha Gaiden is being translated and thus I'll be playing it at some point, how do I avoid fighting this unkillable boss?
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on February 23, 2007, 05:06:33 am
So...how are you supposed to beat him? Or is he a sick joke by Japan that's basically like "You're not supposed to beat him! HAHAHAHAHA!"?

Also, since Alpha Gaiden is being translated and thus I'll be playing it at some point, how do I avoid fighting this unkillable boss?

Well, i suppose unkillable is a big word, but he's one of the hardest bosses ever.Alpha Gaiden is known as one of the harder SRW's.*Looks at enemy Zengar in Thrudgelmir*Yup

Anyway, Neo Granzon is only a secret final boss so chances are your probably not gonna fight him in the first playthrough
And i,m assuming that the secret final boss is unlocked by a required number of Skill Points
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Cashino on February 23, 2007, 08:19:01 pm
in a general rule of thumb: secret last bosses of SRPG's need lotsa time, lotsa planning, lotsa pain-in-the-ass, and so-powerful-that-why-isn't-this-bastard/bitch-in-the-main-villain's-place kind of thing

very very rarely (if ever) is there a standard final boss that's harder than the secret final boss (or the "bragging rights" boss)
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Aphelion on March 02, 2007, 11:36:45 am
This thread was over from the OP. Thank god (from what I recall) you don't fight Shuu in OG2.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on April 18, 2007, 05:54:36 pm
Not one of the real hard bosses in whole SRW, but in the games she appears in...Well,

In SRW OG-2/Impact, Loli rapes YOU!
[youtube=425,350]qKFSRvi8Ul0[/youtube]

[youtube=425,350]KRDESp7-AS8[/youtube]
Title: Hardest boss ever to appear in RPG/SRPG's?
Post by: Cashino on July 08, 2007, 08:57:18 pm
After some gaming, I've found the absolute boss. This is the end all be all of SRPG and RPG bosses in video game history. The alpha and the omega. A weapon of unimaginably destructive power. This guy makes Ruby and Emerald Weapon weep like babies; he has thousands of Uber Prinny Baals serve him; he is ultra-freaking hard personified. It doesn't get much harder than this (if that's possible).

While not an SRPG in a strict sense (and probably the least SRPG-ish in the Megami Tensei franchise), this one boss is too freaking hard and complicated to even consider it a standard RPG [read: those without strategy and preperation WILL die, 100% of the time, 100% sure]. It's a familier face from Shin Megami III (Nocturne) making a cameo in Digital Devil Saga: Episode 1.

Spoiler (click to show/hide)

Why? Here's the load down.

1) He has one attack that does about 10,000 damage (and remains stable there), which he uses regularly under scripted circumstances.

...


Why's that scary? Here's a list:

a) It hits the whole party.

b) It's considered Almighty (IE: it can't be blocked, resisted, reflected, or absorbed; it can only be avoided when ONE skill activates; otherwise, you get hit practically without fail, if ever at all)

c) ~10,000 points of damage is the amount of damage when Defense has been maxed out.

d) The players' characters have their HP capped out at 999. You draw conclusions.

e) The only way you can avoid it is using a skill that makes you avoid all attacks when you're sleeping. You can only be effected by sleep by the enemy; you can't cast sleep on yourself. This means you need to rely on luck to avoid this attack.

f) He'll instantly cast it if the player gains, through skills or spells, immunity, reflection, or absorbtion of any kind of skill except criticals (resistance is ok, apparently).

g) He casts it on his next turn when three of his buddies have been killed (see below for the catch to this).

2) He has backup. And he summons another guy whenever you kill one of his backup. His backup consists of 2 demons that constantly debuff you and add damage.

Now, why would you want to kill them when it serves to add the attack of doom and he summons another guy? Because, if one of the demons serving as back-up gets 30 turns without dying, that demon will FULLY HEAL the bastard.

3) He has 27000 HP. And most attacks only do damage in the hundreds. So prepare for a long, long match. [Technically, he has 18000 HP, but after dropping to 9000, one of his buddy demons will heal him back to 18000 via script; only happens once this way, so 27000]

4) He crits. A lot. And by game mechanics, if one side crits or exploits a weak point, then that side gets an extra turn. Oh yeah, and pretty much all his attacks hit everyone for about 300 and even more if he gets in crits. Add in that everyone has only 999 HP at most with his backup adding in damage AND he gets 2 turns everytime his side gets to attack [and possibly more if he hits weak points or crits].

5) The ONLY way to hurt him is to use Earth elemental skills and Almighty skills. Technically, it's possible to hurt him using Guns in the characters' human forms, but that's a death-wish, since the damage is small and it's not possible to use skills. Anything else, he'll resist and you lose turns to attack and heal. This means you're pretty shafted in terms of attacks. Good news in this: Almighty attacks are generally the best damage attacks.


Ungodly hard. 'nuff said.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on July 09, 2007, 05:47:32 am
That does sound incredibly hard, yeah

And i recognized the guy too, i have Shin Megami Tensei Nocturne/Lucifer's Call(European subtitle) rented now

ANyway, i suppose sometimes bosses cannot be compared to eachother so much, like with the boss you just mentioned and with the Neo Granzon i talked about, seeing as how SRW uses different gameplay stats

I,m still waiting to play OGS to see if that one has some tough bosses
Title: Shuu Shirakawa
Post by: Cashino on October 16, 2007, 02:14:25 am
After the many annoying hours of getting to him, I gotta say this.


KISS MY ASS SHUU SHIRAKAWA!!!


Just beat him on Alpha Gaiden. Actually, he wasn't that hard, just annoyingly long with his triggered healing and those four Mecha-Gilgilgans surrounding him. But still not too hard.

...

The tactics:

(I have absolutely NO clue if this is supposed to happen or if it's some kind of glitch or whatever, but when I reduced him and he casts 100% hit, it actually wore off when his turn came by. My best guess is the game was programmed to remove all 1-turn skills when that person's team comes by, regardless of when it was activated.)

Getting to him: abused Masaki's Psyflash and the skill Bless. I would wipe out pretty much the whole enemy grunt army using this combo. HUGE amounts of money, although time consuming to set up.

Sanger Zonvolt and his awesome Thrudgelmir. He's recruitable, apparently. Sure, he's watered down some, but he and his machine are still fucking beast. Here's what it looked like when I was done (his stats were totally maxed out, maxed out stat bonus was a +10% armor):

(http://i58.photobucket.com/albums/g246/Cashino/PSD3D001.jpg)

Ok, in english:

He's wearing two nanomachine armor items, giving +250 armor and +10% HP regen each. That means a grand total of 50% HP regen with 18-motherfucking-thousand HP. Also managed to get Sanger to have Assist Lv 2, which comes into play later. BTW Shuu's Graviton Cannon (the MAP weapon) has a power of <3000 in the Neo Granzon.

I also had Mazinkaiser and Shin Getter Robo aiding as well. Both were maxed out in stats with +10% armor and their weapons like-wise maxed out. Mazin had something like 2500 armor and Shin with about 2100, both with 9750 HP, so they could weather the Graviton Cannon. Damage to Sanger: 10. O hohohohoho...

Isamu and Guld/Gald from Macross Plus. These two in their respective YF's are GODLY. Maxing out the YF's mobility and hooking them up with either Psychoframes or Haro/Halo's and the only way an enemy is gonna hit them is if they got 100% hit or if that person's Shuu himself. And even still, the Shukutai Hō or his sword had only about a 20% chance of hitting; using Concentration would make them totally untouchable from his attacks unless he had 100% hit.

Masaki is the same case, only to a lesser amount. I sent him out anyways because of plot purpose (Masaki hates Shuu, since he killed his surrogate father in the events of SRW Gaiden AKA Maso Kishin/Lord of Elementals)


I put these mechs in this formation:

(http://i58.photobucket.com/albums/g246/Cashino/PSD3D009.jpg)

I kept everyone else way the hell away because they were too weak. I did took advantage of this and used many support skills to keep everyone buffed (mostly stuff like Skill-type healing, Resupplies, and SP regen skills).

Reason:

- Aside from the Graviton Cannon, Sanger would assist Shin Getter and Mazinkaiser anytime Shuu targets them. And since Sanger has 50% HP regen and 18000 HP, the only way he's going to stay damaged is if Shuu could do more than 9000 damage every round (and with Sanger shielding, he only took about 8000 max when taking the shot up-front). He would never target Isamu, Guld or Masaki for whatever reason. Actually, he ONLY targeted Shin Getter. And since he can't kill Sanger... Muwahahahaha...
- Since Mazinkaiser and Shin Getter have a lesser HP regen, they could recover any damage the Graviton Cannon did. I added Nanomachine Armors to them as well, so it was even less of an issue; also added those 30% EN regenerators to them so they could spam Fire Blasters and Stoner Sunshines.
- Like hell anything is going to touch my Concentrating Isamu and Guld...
- Masaki is like-wise, although there was a greater chance of him being hit. Too low to really matter, though. Never saw him hit by the Cannon anyhow.

Gang tackle him abusing Flashes, 100% hits, and Concentration. After you exhaust his EN, he can only use his sword attack (1 square range). Every turn he regens 120 EN. Enough for two shots of Shukutai Hō, so long as he doesn't get hit (which activates Gravity Shield or something, drains 5 EN). If he does get hit, it's worth one Shukutai Hō and one Black Hole bomb.
Used Fire Blasters, Stoner Sunshines, Discutter, Ranbu No Tachi's (Discutter, Fervent Dancing Sword), Pinpoint Barrier Punches and Zankantou Inazuma Juuryoku Otoshi (斬艦刀稲妻重力落し; apparently, it means "Slashing/Chopping Warship Blade, Lightning Gravity Drop"; "warship" as in a battleship; "Zankantou" is essentially an oversized zanbatou)

Whenever he casts his skill combo chain, I attack him with a robo with Flash on. 100% hit doesn't work if the target has flash. This negates his flash and his damage multiplier.


Killed him with Masaki, because I like being dramatic (there's even special quotes for their battle scenes). Beat him with Cybuster's Supernova that I was saving the entire battle.

Masaki's quote

(http://i58.photobucket.com/albums/g246/Cashino/PSD3D010.jpg)

[The only thing I can get out of this is "Shuu" at the very beginning and "Ja-aku" (邪悪) meaning evil; probably something like "you've done many evil deeds" and "I will stop you here" or something close to that]

Shuu's-death-by-Masaki quote:

(http://i58.photobucket.com/albums/g246/Cashino/PSD3D011-1.jpg)

[I'm making a crapshoot for Shuu's quote, but I think it may be something like "Impressive, Masaki...hmmhmmhmm"]
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on October 16, 2007, 11:21:20 am
Hm, impressive

By the way, were you able to make anything of the dialogue that occurs when Masaki attacks Neo Granzon(dont know exactly when it triggers), but it involved Masaki seeming like he was low on Prana and then Cybuster going full power or something like that
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Cashino on October 16, 2007, 09:19:06 pm
I have a good feeling it would've been something like Masaki getting extremely determined to kill Shuu and Cyfis performs a lesser spiritual possession on Cybuster [in this case, it's boosting Masaki's morale to max, which is what triggers the possession normally]. An idea is that the person-like being above Cybuster during the buff is Cyfis and the sequence is him performing the possession.

[Cyfis is the guardian god of Cybuster]

My logic in this is that Masaki repeats several lines, several times throughout his conversation with Shuu. In essence, it's like a guy saying "I will...I WILL defeat you!" or something along those lines.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Ellendesu on October 18, 2007, 02:39:07 pm
Are these ROBOSTRAGETY GAEMZ any good? I've been curious about them myself, and you guys seem to worship them like some kind of God.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: R-9 on October 18, 2007, 03:40:26 pm
It really depends on how much effort you're willing to put into SRPGs. If you want to get anywhere in the GBA games, you really have to micromanage your character's abilities from the get-go, and unless you comb through FAQs, you're going to have go go through most of the later missions more than once- the first time or two to see what's there, just so you can calibrate your team properly.

If you don't mind that, then, yeah, they're pretty sweet.
Title: Shin Maou Satan (True Demon King: Satan)
Post by: Cashino on October 28, 2007, 07:04:15 pm
I'm probably overextending my visit when it terms to finding out the hardest bosses in SRPG's, but...

I take absolutely everything I said about Hitoshura and give it to Satan. He's in Digital Devil Saga Episode 2.

(http://i58.photobucket.com/albums/g246/Cashino/Saten-00.jpg)

This guy lives up to his name and position in this game. And not just because he has quite possibly the most menacing appearence of any boss I've seen. And no, I have no clue if those 6 things on his abdomen are breasts.

I'm not even going to type it all out, 'cause there's seriously too much and words cannot explain exactly how hard this boss is. I'll leave that to this little FAQ.

http://www.gamefaqs.com/console/ps2/file/924460/44308

An extremely short list

Essential #1) You have to bust out a freaking calculator to beat him. I ain't kidding; if you don't keep track of where his HP is, he'll punish (actually, more like disembowel) you by using a 100% hit chance charm that can be prevented by buffing beforehand, but you gotta time it by guaging his HP [does so at 50% HP]. And this isn't the standard RPG charm, 'cause stat effects hurt a LOT in the world of SMT. The BIG BIG BIG reason is because, if reduced to under 1500 HP, he'll full heal himself (NOT fucking kidding). Therefore, you have to get him as close to 1500 as possible in one turn, then blast it all down the next. No one knows if this is one time, or he does this continuously; probably because if he DOES do it, you're screwed to shit in the first place and better off restarting.

Essential #2) Maxed out levels with almost every stat maxed out. You need them.

Essential #3) Make sure you didn't piss off Lady Luck in any way, 'cause you need her more than anything

Quote off gamerhelp.com about this:

"Babies crushed in a meat grinder have suffered less than gamers who have attempted this boss."

The dudes at Atlus must really love making bosses as hard as possible while still being beatable. Gotta love them.

[I'm still working on beating this dude]

Oh yeah, forgot to mention in the post for SRW: AG; seeing the Astranagun/gant burst out of the Aurgelmir is freaky shit. It's like Aliens meets mecha.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Mediocrity on November 05, 2007, 01:47:56 am
Can I ask something about the OP?

How is it that you can see his HP over 10k if in a lot of the earlier games, you can't see HP over 10k unless they're at 9999 or lower? Does regenerating the HP keep the number visible? That's also a LOT of armor and mobility for the Complete Box. Armor goes from about 130-800, and mobility goes from about 15-80, for friendly units at least.

Not as screwed-up as Haman in F, though. 4200 armor. A Valored Hyper Aura Giri from Shou at 150 will and level 6 Aura Senshi did like 2000 damage. I was like "Thank FUCK the bitch retreats." I missed out on a Fatima, but oh fucking well.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on November 05, 2007, 10:41:46 am
The total HP is visible because in Complete Box, there was a 2-player mode where each player chose a pre-set group of mechs

One of these groups was a Boss Group which had nearly every boss unit that appeared throughout SRW 2,3 and EX

Neo Granzon was one of them
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: EnsignRyusei on November 11, 2007, 07:04:10 am
Ok, this is simply weird.
I was playing my 7th playthrough of W today at the final scenario and in subsequent playthroughs you can assign a number of upgrades to enemies to make the game harder.
Well, the final boss now has such a high HP amount(525000, i think) that it breaks the in-battle HP bar.
Where there is normally the HP Bar in the battle screen, there is just a red line running across the screen instead.
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Cashino on November 11, 2007, 03:24:19 pm
I think that happens whenever things get insanely high and the hardware/programming can't keep up. As in, it was never really programmed to for such high values.
Title: Re: Shuu Shirakawa
Post by: EnsignRyusei on January 03, 2008, 10:59:55 am

KISS MY ASS SHUU SHIRAKAWA!!!



Guess who's back
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: Hyperguy on January 03, 2008, 06:54:55 pm
Damn. He nearly one shotted him!
Title: Re: Hardest Bosses in SRPG's(Strategy RPG's)
Post by: bfg00 on January 07, 2008, 07:44:46 pm
How many planets do they have to destroy to kill each other?